#include "Character.h"

CCharacter::CCharacter(void)
{
}


CCharacter::~CCharacter(void)
{
}

void CCharacter::SetPosition(int X, int Y)
{
	_x = X;
	_y = Y;
}
void CCharacter::SetVector(float VectorX, float VectorY)
{
	_vectorX = VectorX;
	_vectorY = VectorY;
}

D3DXVECTOR2 CCharacter::GetPosition()
{
	return D3DXVECTOR2(_x, _y);
}

//lay van toc
D3DXVECTOR2 CCharacter::GetVector()
{
	return D3DXVECTOR2(_vectorX, _vectorY);
}

Box CCharacter::GetBox()
{
	return Box();
}
